However, the game starts picking up the pace of difficulty as your progress farther into the storyline which the veterans of the genre will find pleasing as they will be required to hone their skills and perform skill-chain combos to defeat enemies.
The overall combat itself is quite easy in the beginning due to the low HP of enemies and a wide stock of HP potions in your backpack. Never After (Tales Noir) also supports a skill-based combat system with fluid animations for all of its class abilities that are pleasant to watch. Like classic town-building aspects, the higher the level of the buildings, the more time it takes for them to be built. In the Castle, players will be able to interact with their collected partners, build different buildings which increase resources, as well as simply take a rest to refresh vitals like HP and Mana. Never After (Tales Noir), offers its own unique twist and turns to the already grindy MMORPG genre by further combining it with city-building aspects like building your Castle.